I was frustrated with the population of the servers before, but now it’s insane. My complaint isn’t actually with the number of players around, but now it’s impossible to fail events. Most players come in with a default setting that events are quests to be completed and can not be deterred from this mindset. I have 2 goals:
1) The events tell a story, even when they are failed. There are so many events in this game that trigger off a previous event failing that can no longer be experienced. I like to immerse myself in the story and play every event for success and failure to take part in the full lore of the area.
2) Along with many other generous players, I enjoy adding to the GW2 wiki. My biggest endeavor is to help with the completion of the documentation of every event in the game. This task has become impossible as I can’t access those events triggered by failure.
Before the Megaservers, one could guest onto a smaller server to avoid these kinds of problems. I recognize that I am in a minority, but is there anything that can be done to allow players to access a dying or closing Megaserver so that players like myself can enjoy every aspect of this game?
Maybe we are a minority, but since the very introduction of megaserver we were literally begging for some escape from this, and there were more votes like that than you’d expect. This is not “a very small” minority.
On those rare occasions when I end up on a fresh overflow with few people and I can do bigger events with just a small group around… Well, I almost forgot how many guild wars 2 gold this game used to give .
It’s incredible how in every other MMO when I meet some players I’m super happy to see them cause this or that was impossible or very hard to do alone. GW2 how it is now makes me basically hate anyone who comes closer, and even if I’m having trouble with something I’m like “GO AWAY I CAN DO THIS ALONE!”. That’s what unbelievable crowds everywhere do to people.