The devs said they had no plans to wipe until March. If they go back on their words now, people won’t trust them anymore. People are playing this game hardcore because they have been promised one wipe right before release. One Albion Online Silver wipe. Not frequent wipes.
You say starting fresh is going to fix bugs. How? I want specific bugs that would be fixed by starting over.
You say wiping will put this game in a more enjoyable state. It is not enjoyable to have 200 hours of play time erased. You really expect people to keep playing 18 hours a day when all that work is being erased on a monthly basis?
I feel like you’ve been playing this game as if it were the live version. I’m sorry you spent or someone else spent that much time during a testing phase outside of the first few days.
I couldn’t tell you specific bugs, for I believe it or not, am not a developer of the game. It’s common coding knowledge not arrogance that I say that fact out of, not all bugs can be simply removed completely from the game without a wipe. Why do you think games like D2 or D3 or WoW have had certain bugs that have been known for years and the only fixes on them are ever bandaids. I can guarantee the lead executive programmer for those projects know what they are doing.
Playing any game hardcore in a beta phase outside of the first 100 hours is wasteful. Unless you can reach end-game and test the end-game. In this case that isn’t possible. Guilds have as much set-up practice and fine tuning now as they will have 2 months from now if they don’t get a wipe. If anything hardcore players should be more excited to see a wipe because it allows them a chance to reconfigure their starting strategies based on the new balances and properly test them in a live environment as a whole guild/group.
By the way all the hardcore guilds as of now who have put that kind of time in effort aren’t doing it to be the best closed beta guild world. They are doing it to prepare how they will play during live and how to coordinate during live. A wipe would allow them to.
1. Setup in new territories and try out different zones.
2. Face new guilds, fresh guilds, and new weapons.
3. Test out the new curve for rushing their setups.
4. Check to see how well the guild works in release Albion Online Power Leveling situations.
As of right now I don’t play anymore simply because there is no reason to. I’m not learning anything new during sessions, I’m not finding new bugs or glitches to feedback, and I’m not enjoying my time on the progression wall and zerg vs. zerg combat currently being done.