I’m putting this in a thread all its own, so it can have some pointed discussion.
- Move trait unlock down to level 20 and give 2 trait points at that level (can shuffle around other level-based unlocks, if necessary).
- Unlock one pre-chosen Blue trait for the “achievement” of reaching level 20. Furthermore, show a recommended path to choose (the one where the Blue trait is unlocked).
- Give 1 more trait point every 5 levels after to reach the total of 14 (25, 30, 35, 40, etc.)
- Slash trait book prices down to 1/4 of current price and remove skill point cost.
Breakdown of Why:
- Assuming that the current system is designed to introduce new players to the trait system at a reasonable pace, moving the first unlock down 10 levels shouldn’t harm this – you still pace them. It will also give alt-making veterans quicker access to trait use.
- Giving 2 points for the first unlock is so that players can use their first “blank” slot as soon as possible. This is intended as more of a nod toward veterans than a boon for newbies, but because one Blue trait gets automatically unlocked, even newbies will have a guaranteed slot they can fill with something, without needing to understand trait books or buy gw2 gold.
- Slashing the prices on trait books and removing the skill cost is mostly intended to be a plus for veterans. They will already know how trait books work and will be the most likely to utilize them before level 80. The reason for removing the skill cost is that we shouldn’t have it conflicting with the purchase of skills, which are, arguably, equally useful.
The goal here is to compromise between the needs of veterans and the need for introducing newbies to how the game works in a way that is not overwhelming.